No, we didn’t forget about that Kickstarter project we promised.
In fact, it’s live right now!
The Misery Index: Terrible Games about Terrible Realities
With ten games online and the year coming to a close, I thought now would be a good time for a quick update about the future of Misery Tourism Games.
First, the big news:
I went there to steal the Sword. It was supposed to be a quick, in-and-out type of thing. I didn’t mean for things to turn out the way they did. Not that I’m making exc
Have you played one (or more) of our games? If you have, we’d like to hear about your experiences.
To use the jargon of our (non)profession, we’re looking for actual play report
When I was a kid, I was infatuated with ghost stories. I read everything and anything I could find about ghosts. I didn’t discriminate between fiction and dubious nonficti
You are a special education teacher at a school for warlocks, witches, and the occasional centaur. You hate your job.
The district doesn’t give you nearly enough money to r
Entirely the work of Amelia Cottle.
Six Page Manual is game of serious, thematic role-playing. It is about things thought about in dark room, at night waking, alone, but now experienced as party game with go
You were barely a teenager when they blasted you off into space. The Institution said it was for your enrichment. But now the Captain’s dead, and the only things he’s left you
It’s 2084, and wealth has finished trickling down. One hundred years of supply side economics has eradicated poverty and want throughout the United States. The American Dream isn