Six Page Manual is game of serious, thematic role-playing. It is about things thought about in dark room, at night waking, alone, but now experienced as party game with go
You were barely a teenager when they blasted you off into space. The Institution said it was for your enrichment. But now the Captain’s dead, and the only things he’s left you
It’s 2084, and wealth has finished trickling down. One hundred years of supply side economics has eradicated poverty and want throughout the United States. The American Dream isn
It’s your senior year of high school, and you don’t know if you’re going to graduate. You and your friends have been cutting class to sell dope. The Mexican gang that control
Now that the site has been online for a few days and Rudy and I have had some time to evaluate the response we’ve received, we’re ready to talk about the future of Misery Tourism G
Since April Fools Day has come and gone, I think I should provide some clarification. We’ve had people ask whether or not Misery Tourism Games is an April Fools joke, and if we se
At Misery Tourism Games, we design role-playing games about vice, inhumanity and suffering. On this site you’ll find terrible games about terrible people in terrible situations
Did you expect the captain of the football team to piss himself when you pointed your rifle at him? Maybe. You sure didn’t expect him to try to eat your flesh. Something ter
Ronnie Award Winner (January 2011)
“Have you seen the ghost of John?
Long white bones and the flesh all gone.
Wouldn’t it be chilly with no skin on?”
– “The Ghost of J
1915. The darkest moment for American race relations since the Civil War. Jim Crow rules the American South. All of the progress towards racial equality made during Reconstruct